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Klien yang Diketik Redis

API 'sangat diketik' tersedia di Klien C# Redis Service Stack untuk membuat semua operasi Nilai Redis diterapkan terhadap semua jenis c#

API Klien Generik yang diketik dengan kuat #

Di bawah ini adalah API yang sangat diketik yang dapat Anda akses setelah Anda memanggil IRedisClient.As<T>() misalnya:

using (var redisClient = new RedisClient())
{
    var redis = redisClient.As<MyPocoType>();
}

Variabel redis sekarang menampung klien generik yang diketik dengan kuat yang memungkinkan operasi nilai Redis diterapkan terhadap MyPocoType . Antarmuka di bawah ini mencantumkan semua operasi yang tersedia:

public interface IRedisTypedClient<T>
    : IBasicPersistenceProvider<T>
{
    IHasNamed<IRedisList<T>> Lists { get; set; }
    IHasNamed<IRedisSet<T>> Sets { get; set; }
    IHasNamed<IRedisSortedSet<T>> SortedSets { get; set; }
    IRedisHash<TKey, T> GetHash<TKey>(string hashId);

    IRedisTypedTransaction<T> CreateTransaction();

    IDisposable AcquireLock();
    IDisposable AcquireLock(TimeSpan timeOut);

    int Db { get; set; }
    List<string> GetAllKeys();

    T this[string key] { get; set; }

    string SequenceKey { get; set; }
    void SetSequence(int value);
    int GetNextSequence();
    RedisKeyType GetEntryType(string key);
    string GetRandomKey();

    void SetEntry(string key, T value);
    void SetEntry(string key, T value, TimeSpan expireIn);
    bool SetEntryIfNotExists(string key, T value);
    T GetValue(string key);
    T GetAndSetValue(string key, T value);
    bool ContainsKey(string key);
    bool RemoveEntry(string key);
    bool RemoveEntry(params string[] args);
    bool RemoveEntry(params IHasStringId[] entities);
    int IncrementValue(string key);
    int IncrementValueBy(string key, int count);
    int DecrementValue(string key);
    int DecrementValueBy(string key, int count);
    bool ExpireEntryIn(string key, TimeSpan expiresAt);
    bool ExpireEntryAt(string key, DateTime dateTime);
    TimeSpan GetTimeToLive(string key);
    void Save();
    void SaveAsync();
    void FlushDb();
    void FlushAll();
    T[] SearchKeys(string pattern);
    List<T> GetValues(List<string> keys);
    List<T> GetSortedEntryValues(IRedisSet<T> fromSet, int startingFrom, int endingAt);

    HashSet<T> GetAllItemsFromSet(IRedisSet<T> fromSet);
    void AddItemToSet(IRedisSet<T> toSet, T item);
    void RemoveItemFromSet(IRedisSet<T> fromSet, T item);
    T PopItemFromSet(IRedisSet<T> fromSet);
    void MoveBetweenSets(IRedisSet<T> fromSet, IRedisSet<T> toSet, T item);
    int GetSetCount(IRedisSet<T> set);
    bool SetContainsItem(IRedisSet<T> set, T item);
    HashSet<T> GetIntersectFromSets(params IRedisSet<T>[] sets);
    void StoreIntersectFromSets(IRedisSet<T> intoSet, params IRedisSet<T>[] sets);
    HashSet<T> GetUnionFromSets(params IRedisSet<T>[] sets);
    void StoreUnionFromSets(IRedisSet<T> intoSet, params IRedisSet<T>[] sets);
    HashSet<T> GetDifferencesFromSet(IRedisSet<T> fromSet, params IRedisSet<T>[] withSets);
    void StoreDifferencesFromSet(IRedisSet<T> intoSet, IRedisSet<T> fromSet, params IRedisSet<T>[] withSets);
    T GetRandomItemFromSet(IRedisSet<T> fromSet);

    List<T> GetAllItemsFromList(IRedisList<T> fromList);
    List<T> GetRangeFromList(IRedisList<T> fromList, int startingFrom, int endingAt);
    List<T> SortList(IRedisList<T> fromList, int startingFrom, int endingAt);
    void AddItemToList(IRedisList<T> fromList, T value);
    void PrependItemToList(IRedisList<T> fromList, T value);
    T RemoveStartFromList(IRedisList<T> fromList);
    T BlockingRemoveStartFromList(IRedisList<T> fromList, TimeSpan? timeOut);
    T RemoveEndFromList(IRedisList<T> fromList);
    void RemoveAllFromList(IRedisList<T> fromList);
    void TrimList(IRedisList<T> fromList, int keepStartingFrom, int keepEndingAt);
    int RemoveItemFromList(IRedisList<T> fromList, T value);
    int RemoveItemFromList(IRedisList<T> fromList, T value, int noOfMatches);
    int GetListCount(IRedisList<T> fromList);
    T GetItemFromList(IRedisList<T> fromList, int listIndex);
    void SetItemInList(IRedisList<T> toList, int listIndex, T value);

    //Queue operations
    void EnqueueItemOnList(IRedisList<T> fromList, T item);
    T DequeueItemFromList(IRedisList<T> fromList);
    T BlockingDequeueItemFromList(IRedisList<T> fromList, TimeSpan? timeOut);

    //Stack operations
    void PushItemToList(IRedisList<T> fromList, T item);
    T PopItemFromList(IRedisList<T> fromList);
    T BlockingPopItemFromList(IRedisList<T> fromList, TimeSpan? timeOut);
    T PopAndPushItemBetweenLists(IRedisList<T> fromList, IRedisList<T> toList);

    void AddItemToSortedSet(IRedisSortedSet<T> toSet, T value);
    void AddItemToSortedSet(IRedisSortedSet<T> toSet, T value, double score);
    bool RemoveItemFromSortedSet(IRedisSortedSet<T> fromSet, T value);
    T PopItemWithLowestScoreFromSortedSet(IRedisSortedSet<T> fromSet);
    T PopItemWithHighestScoreFromSortedSet(IRedisSortedSet<T> fromSet);
    bool SortedSetContainsItem(IRedisSortedSet<T> set, T value);
    double IncrementItemInSortedSet(IRedisSortedSet<T> set, T value, double incrementBy);
    int GetItemIndexInSortedSet(IRedisSortedSet<T> set, T value);
    int GetItemIndexInSortedSetDesc(IRedisSortedSet<T> set, T value);
    List<T> GetAllItemsFromSortedSet(IRedisSortedSet<T> set);
    List<T> GetAllItemsFromSortedSetDesc(IRedisSortedSet<T> set);
    List<T> GetRangeFromSortedSet(IRedisSortedSet<T> set, int fromRank, int toRank);
    List<T> GetRangeFromSortedSetDesc(IRedisSortedSet<T> set, int fromRank, int toRank);
    IDictionary<T, double> GetAllWithScoresFromSortedSet(IRedisSortedSet<T> set);
    IDictionary<T, double> GetRangeWithScoresFromSortedSet(IRedisSortedSet<T> set, int fromRank, int toRank);
    IDictionary<T, double> GetRangeWithScoresFromSortedSetDesc(IRedisSortedSet<T> set, int fromRank, int toRank);
    List<T> GetRangeFromSortedSetByLowestScore(IRedisSortedSet<T> set, string fromStringScore, string toStringScore);
    List<T> GetRangeFromSortedSetByLowestScore(IRedisSortedSet<T> set, string fromStringScore, string toStringScore, int? skip, int? take);
    List<T> GetRangeFromSortedSetByLowestScore(IRedisSortedSet<T> set, double fromScore, double toScore);
    List<T> GetRangeFromSortedSetByLowestScore(IRedisSortedSet<T> set, double fromScore, double toScore, int? skip, int? take);
    IDictionary<T, double> GetRangeWithScoresFromSortedSetByLowestScore(IRedisSortedSet<T> set, string fromStringScore, string toStringScore);
    IDictionary<T, double> GetRangeWithScoresFromSortedSetByLowestScore(IRedisSortedSet<T> set, string fromStringScore, string toStringScore, int? skip, int? take);
    IDictionary<T, double> GetRangeWithScoresFromSortedSetByLowestScore(IRedisSortedSet<T> set, double fromScore, double toScore);
    IDictionary<T, double> GetRangeWithScoresFromSortedSetByLowestScore(IRedisSortedSet<T> set, double fromScore, double toScore, int? skip, int? take);
    List<T> GetRangeFromSortedSetByHighestScore(IRedisSortedSet<T> set, string fromStringScore, string toStringScore);
    List<T> GetRangeFromSortedSetByHighestScore(IRedisSortedSet<T> set, string fromStringScore, string toStringScore, int? skip, int? take);
    List<T> GetRangeFromSortedSetByHighestScore(IRedisSortedSet<T> set, double fromScore, double toScore);
    List<T> GetRangeFromSortedSetByHighestScore(IRedisSortedSet<T> set, double fromScore, double toScore, int? skip, int? take);
    IDictionary<T, double> GetRangeWithScoresFromSortedSetByHighestScore(IRedisSortedSet<T> set, string fromStringScore, string toStringScore);
    IDictionary<T, double> GetRangeWithScoresFromSortedSetByHighestScore(IRedisSortedSet<T> set, string fromStringScore, string toStringScore, int? skip, int? take);
    IDictionary<T, double> GetRangeWithScoresFromSortedSetByHighestScore(IRedisSortedSet<T> set, double fromScore, double toScore);
    IDictionary<T, double> GetRangeWithScoresFromSortedSetByHighestScore(IRedisSortedSet<T> set, double fromScore, double toScore, int? skip, int? take);
    int RemoveRangeFromSortedSet(IRedisSortedSet<T> set, int minRank, int maxRank);
    int RemoveRangeFromSortedSetByScore(IRedisSortedSet<T> set, double fromScore, double toScore);
    int GetSortedSetCount(IRedisSortedSet<T> set);
    double GetItemScoreInSortedSet(IRedisSortedSet<T> set, T value);
    int StoreIntersectFromSortedSets(IRedisSortedSet<T> intoSetId, params IRedisSortedSet<T>[] setIds);
    int StoreUnionFromSortedSets(IRedisSortedSet<T> intoSetId, params IRedisSortedSet<T>[] setIds);

    bool HashContainsEntry<TKey>(IRedisHash<TKey, T> hash, TKey key);
    bool SetEntryInHash<TKey>(IRedisHash<TKey, T> hash, TKey key, T value);
    bool SetEntryInHashIfNotExists<TKey>(IRedisHash<TKey, T> hash, TKey key, T value);
    void SetRangeInHash<TKey>(IRedisHash<TKey, T> hash, IEnumerable<KeyValuePair<TKey, T>> keyValuePairs);
    T GetValueFromHash<TKey>(IRedisHash<TKey, T> hash, TKey key);
    bool RemoveEntryFromHash<TKey>(IRedisHash<TKey, T> hash, TKey key);
    int GetHashCount<TKey>(IRedisHash<TKey, T> hash);
    List<TKey> GetHashKeys<TKey>(IRedisHash<TKey, T> hash);
    List<T> GetHashValues<TKey>(IRedisHash<TKey, T> hash);
    Dictionary<TKey, T> GetAllEntriesFromHash<TKey>(IRedisHash<TKey, T> hash);
}

Antarmuka akses data umum #

Termasuk metode di atas, klien Generik juga mengimplementasikan operasi akses data umum non-spesifik Redis yang dapat dengan mudah diterapkan oleh penyedia persistensi data lainnya jika Anda ingin menukar penyedia di masa mendatang.

public interface IBasicPersistenceProvider<T>
    : IDisposable
{
    T GetById(string id);

    IList<T> GetByIds(ICollection<string> ids);

    IList<T> GetAll();

    T Store(T entity);

    void StoreAll(IEnumerable<T> entities);

    void Delete(T entity);

    void DeleteById(string id);

    void DeleteByIds(ICollection<string> ids);

    void DeleteAll();
}

Secara umum, jika Anda hanya memiliki kebutuhan persistensi dasar, saya akan merekomendasikan pengembangan terhadap API akses data umum di atas karena lebih mudah bagi penyedia persistensi lain untuk mengimplementasikan dan meningkatkan kemungkinan tudung bahwa perpustakaan Anda dapat digunakan kembali apa adanya untuk bertahan terhadap penyimpanan data lain yaitu terhadap RDBMS dengan OrmLite, dll.


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